Valve's room-scale VR trackers will soon be sold separately

valve-and-039;s-roomscale-vr-trackers-will-soon-be-sold-separately photo 1 Dan Blair

Valve has announced that it will soon be selling standalone SteamVR Tracking base stations directly. While you could previously order the tech from HTC, later this year, consumers and developers will be able to purchase the new and improved single-rotor tracking model from Valve's online store. With the current standalone tracking stations costing $130 from HTC, the Steam owner states that the move from a dual-rotor to single-rotor design could bring "rapid cost reductions," according to Road To VR. This suggests that the new tracking station may be significantly cheaper.

Interestingly, Valve has also seen fit to make life easier for peripheral developers, removing the previously mandatory Seattle-based $3,000 introductory course for new license holders. With the Steam owner developing the tracking technology and HTC creating the Vive headset, its plans to sell the SteamVR base stations separately suggests that Valve still owns the rights to the tech. Whether this means the trackers will eventually be compatible with rival headsets, however, remains to be seen.

To date, Valve has revealed that over 500 different companies are developing for the SteamVR base stations. In 2015, VR rival Oculus announced that it had similar plans to open up its tracking system Constellation to third parties. However, the company has failed to mention any news on the initiative since then.

With a recent patent suggesting that Sony is hard at work developing its own Vive-inspired sensor, it looks like motion tracking in VR is very much here to stay. While nothing has been formally announced, Valve's decision to decouple the SteamVR sensor from the Vive suggests that the company is expecting a new range of compatible sensors and headsets to appear in the future.

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HTC's Vive Deluxe Audio Strap makes its VR headset more comfortable The SteamVR headset now has built-in headphones and a more comfortable head mount. Compared to Playstation VR and the Oculus Rift, HTC's Vive virtual reality headset is a bit of a face-hugger. It offers a window into beautiful virtual realms and boasts room-scale motion tracking but, well, it's just not very comfortable. Soon, that may change. HTC just announced that it's creating a Vive Deluxe Audio Strap to replace the headset's elastic headgear. Not only does the new strap look a lot more ergonomic, but it tacks on one of the Oculus Rift's most convenient features: built in headphones. At a glance, the new Vive head mount looks like a cross between the Rift's ridged strap system and PlayStation VR's adjustable plastic band. It reaches over the top of the user's head, like the Rift and the Vive's existing soft straps, but still features a adjustable sizing dial for tightening the band. That should be a marked improvement over the velcro belt adjusters that come with the stock band. HTC didn't say much about the headstrap's included headphones, but they seem to be a removable on-ear solution, not unlike what ships with the Oculus Rift. In other words, you'll still be able to use your own headphones if the built in audio isn't to your liking. At the end of the day, this still leaves the HTC Vive as a heavier VR headset than its competitors -- but it could go a long way to mitigating the Vive's biggest flaw. How much that fix will cost you is still up in the air: HTC says the new headgear is scheduled to ship sometime in Q2, but isn't willing to share its pricetag just yet.

The SteamVR headset now has built-in headphones and a more comfortable head mount.

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