Mark Zuckerberg will testify in Oculus VR lawsuit this week

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Mark Zuckerberg is heading to a Dallas court to testify in an ongoing lawsuit filed against Oculus, the VR company Facebook purchased for $2.3 billion. ZeniMax, the parent company of Doom developer id Software, claims that Oculus CTO John Carmack took its intellectual property when he left the company in 2013. Zuckerberg will testify in the suit tomorrow (January 17th), and Oculus co-founder (and noted recluse) Palmer Luckey is also set to testify later in the week.

ZeniMax is seeking $2 billion in damages, nearly the amount that Facebook paid for Oculus. The company claims that Facebook purchased Oculus with "full awareness" that John Carmack, a "singularly experienced" employee, stole the tech. During opening remarks, a lawyer called it "one of the biggest technology heists ever."

We're disappointed that another company is using wasteful litigation to attempt to take credit for technology that it did not have the vision, expertise, or patience to build.

In a revised 2016 complaint, ZeniMax also said Carmack "copied thousands of documents from a computer at ZeniMax to a USB storage device," and that he returned to take a "customized tool" for creating VR systems.

Facebook says the claims are without merit, and has previously argued that ZeniMax filed the suit as a "transparent attempt" to profit from the $2.3 billion dollar transaction. An Oculus spokesman told Business Insider "we're disappointed that another company is using wasteful litigation to attempt to take credit for technology that it did not have the vision, expertise, or patience to build."

With all that in the background, it'll be interesting to see how the case unfolds, as it may reveal previously unknown details around the development of the Rift headset. ZeniMax lawyers will reportedly ask Carmack, Luckey and other employees about how Facebook acquired Oculus, details of how the headset was invented and more. The $2 billion wouldn't make much of a dent in Facebook's moneybags, but we imagine that it doesn't want any lingering questions around its integrity.

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HTC's Vive Deluxe Audio Strap makes its VR headset more comfortable The SteamVR headset now has built-in headphones and a more comfortable head mount. Compared to Playstation VR and the Oculus Rift, HTC's Vive virtual reality headset is a bit of a face-hugger. It offers a window into beautiful virtual realms and boasts room-scale motion tracking but, well, it's just not very comfortable. Soon, that may change. HTC just announced that it's creating a Vive Deluxe Audio Strap to replace the headset's elastic headgear. Not only does the new strap look a lot more ergonomic, but it tacks on one of the Oculus Rift's most convenient features: built in headphones. At a glance, the new Vive head mount looks like a cross between the Rift's ridged strap system and PlayStation VR's adjustable plastic band. It reaches over the top of the user's head, like the Rift and the Vive's existing soft straps, but still features a adjustable sizing dial for tightening the band. That should be a marked improvement over the velcro belt adjusters that come with the stock band. HTC didn't say much about the headstrap's included headphones, but they seem to be a removable on-ear solution, not unlike what ships with the Oculus Rift. In other words, you'll still be able to use your own headphones if the built in audio isn't to your liking. At the end of the day, this still leaves the HTC Vive as a heavier VR headset than its competitors -- but it could go a long way to mitigating the Vive's biggest flaw. How much that fix will cost you is still up in the air: HTC says the new headgear is scheduled to ship sometime in Q2, but isn't willing to share its pricetag just yet.

The SteamVR headset now has built-in headphones and a more comfortable head mount.

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